Monthly Archives: August 2010

Aug 29
2010
Video Game Movies – Why are they so bad?
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Video game movies tend to be bad because Hollywood directors don’t care, and often create characters and inflate action and special effects to sell tickets. Gamers deserve better movies!

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Aug 27
2010
Evolution of Jewel Trader: Part 2 – Traveling
Flight from LA to Tokyo

The unique localized travel experience of the updated Jewel Trader.

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Aug 26
2010
Where’s the Entertainment in Mobile Entertainment?
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What is the meaning of “mobile entertainment” ? How will “mobile development” develop as a meaningful part of the entertainment industry? Possible answers in the film and games industry.

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Aug 26
2010
A Lesson About Risk and Reward Analysis from the Poker Movie Rounders
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Lessons in risk-reward analysis from a scene from the movie Rounders which can be applied to many business situations.

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Aug 25
2010
What I’m Playing: Deadly Premonition
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Deadly Premonition is an amazing action/adventure game (and I guess, in some aspects, a horror survival game) that is currently out for theXbox 360.

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Aug 24
2010
“Celebrity Dead or Alive” Reveals Which Stars Are Kicking It and Which Are Pushing up Daisies
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Appsolute Media today announced the launch of an iPad version of “Celebrity Dead or Alive,” a fast-paced trivia game…

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Aug 20
2010
Most Ideal Video Game Spouses

Who would make the ideal video game life companion? A list of video game women who are each wonderfully unique in her own way, with good and bad traits.

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Aug 20
2010
Evolution of Jewel Trader: Part 1
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The development of Jewel Trader, from a boring Flash Game into a new and exciting app for the iPhone.

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Aug 18
2010
Looking Up River
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A little waxing poetic and waning intellectual, as I share my thoughts and impressions of mobile technology and digital culture in general, in my first few months off the boat.

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Aug 17
2010
My Tales of Hunting in Red Dead Redemption

In Red Dead Redemption, collectibles come in the form of “ambient challenges”, shooting, hunting, herb collecting and treasure hunting. Hunting stood out to me, and because of all the time I spent in the game wandering around looking for tiny critters to brutally shoot and skin, I feel like I have my own true tales from the Wild West.

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